Yea I agree. The issue is that this is a pico game, which means it has limited space on the cartridge. The code for everything in the game fills it up completely, mostly because I probably wrote it very badly back then. I would need to refactor a lot of it to fit sounds at all^^
Anyways, glad you are having fun with it regadless. :)
This is spectacular. Incredibly addictive. I am not at all into bullet hells or even shooters, but not only does the weapon exchange spark my brain keeping the dodge mechanic on a grid made for an exceptionally accessible game.
Yea I'm really proud of this too still. Kind of a shame I didn't post this earlier. I made this a long time ago just for learning and lost some files, so I didn't bother to fix it up for release. But when I just recently cleaned up my itch page, I thought it would be sad if I never shared it at all^^
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This is very good turn-based shooting game! It would have been more better with sound!
Yea I agree. The issue is that this is a pico game, which means it has limited space on the cartridge. The code for everything in the game fills it up completely, mostly because I probably wrote it very badly back then. I would need to refactor a lot of it to fit sounds at all^^
Anyways, glad you are having fun with it regadless. :)
That makes sense, pico-8 has a strict capacity limit. Thanks for the kind reply!😄
This is spectacular. Incredibly addictive. I am not at all into bullet hells or even shooters, but not only does the weapon exchange spark my brain keeping the dodge mechanic on a grid made for an exceptionally accessible game.
Yea I'm really proud of this too still. Kind of a shame I didn't post this earlier.
I made this a long time ago just for learning and lost some files, so I didn't bother to fix it up for release. But when I just recently cleaned up my itch page, I thought it would be sad if I never shared it at all^^